Fighter is a default class in CoronaCTF
Summary
A powerful physical combatant with a focus on raw damage through the user's diamond sword. Fighters excel if they can get within range of most classes, but are weak at a distance, especially if their Rush movement ability is on cooldown. The Fighter class is a rewarding, easy to learn but difficult to master class that is worthwhile for every player to be familiar with.
Abilities
Sword
Diamond sword (on hit)
Deal 7 (7 ()) damage on hit. Also triggers a special ability when you hit an enemy with it. Press 'drop item' to cycle through these abilities while out of combat.
Infernal Blade | Sets opponents on fire | |
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Confusion Blade | 20% chance to distort enemy's view on hit. | |
Swift Blade | Hitting the target grants a speed boost. |
Rush
Rabbit hide (right click)
A movement ability that allows fighters to position themselves to maximize their advantage. Close gaps horizontally with Bull Rush or reach enemies above you with Tiger Pounce. Press 'drop item' on the rabbit hide to cycle through these abilities at any time.
Bull Rush | Duration: 10s | Cooldown: 35s |
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Rush forward until you hit an enemy, knocking them up. | ||
Tiger Pounce | Duration: 5s | Cooldown: 35s |
Leap up, then land on an enemy. |
Ultimate
The fighter ultimate gives players an attack speed boost and the unique effect of teleporting to a nearby enemy on every hit. In practice, this lets the player land a flurry of blows on any number of enemies while rendering themselves nearly impossible to hit for the duration.
Omnislash | Type: Buff | Duration: 30 seconds |
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Description: Grants haste 10. For the duration, each hit teleports the user to a random location facing the enemy. Allows the user to chain hits together on enemies nearby. |
Update History
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