Summary[edit | edit source]
A destructive specialist with a focus on environmental damage through various explosives. Fighters excel excel at slight distances, but are weak up close with only a stone axe and leather armor to protect them. The Anarchist class is easy to learn, but difficult to master and can be used in a variety of situations.
Abilities[edit | edit source]
Grenade Launcher[edit | edit source]
Launches a grenade (egg) in an arc that creates a 2.0 power explosion on impact.
|Type: Active||Price: Free|
|Description: Causes environmental damage within blast radius. Consumes 1 TNT.|
|Type: Active||Price: 20|
|Description: Ignites surrounding blocks on impact. Consumes 1 TNT.|
|Type: Active||Price: 30 Coins|
|Description: Leaves lingering damage II for 30 seconds around blast radius. Consumes 1 TNT.|
Detonator[edit | edit source]
Flint & Steel
Can ignite TNT from any distance and reduces fuse time to 1 second.
Ultimate[edit | edit source]
The anarchist ultimate gives the user immunity to explosive damage and a movement speed boost while leaving a trail of destruction in their wake.
|Type: Buff||Duration: 20 seconds|
|Description: Grants swiftness II and immunity to explosive damage. For the duration, a lit TNT is spawned on the users location every 0.5 seconds. These TNT blocks will not do environmental damage, but will deal full damage to any opponent and can ignite other TNT blocks.|